As product developers, we get the chance to work with a number of really amazing, talented artists and designers. Since launching our first uncommon product, we’ve connected with incredibly interesting people and learned a lot about working with the design community. There’s a lot we could tell you about working with designers – but we realize that there’s something we don’t know much about at all – what it’s like for designers working with us.
We wanted to find out more about the artists’ take on collaborating with UncommonGoods, so we asked some! Recently, we had the pleasure of working with Jason Snyder and Briana Feola of Brainstorm to create our new Earth Science Glasses and Coasters featuring their vibrant and retro-feeling Earth, Atmosphere, Ocean, and Space prints. Not only was the design duo happy to answer our questions about the inspiration behind their art, but they also gave us some great insights into working with the UncommonGoods Product Development team.
What was your original inspiration for this series?
After leafing through some vintage science books and thinking to ourselves that the information is so important but the graphics are always less than pleasing to look at, the series started with our “Atmosphere” print. It was a short run, maybe 30 prints, and they received a tremendous response online. So we re-printed that and started to expand on the layered, graphic concept to create a series and round out the concept. Over the course of a year, “Earth” was second and “Ocean” came third.
How was your love of science born?
Briana: Science was the other subject that kept my attention growing up, aside from art class. It was always the most fascinating but so complex at the same time. Coupled with some really great teachers over the years, I was completely hooked. It only makes sense that I try and merge my favorite ideas from my early school days.
Jason: I think science in general carries with it such an immense range of interesting (and complicated) topics and that really lends itself well to education if executed the right way. I have an Art Education degree, so combining these awesome sciences with education is really how a lot of my ideas come together. I don’t even know if that answers the question but that’s what I came up with.
Tell us your favorite science joke.
A photon walks in to the airport and the ticket agent asks him, “Are you checking any bags today?” and he says, “No, I’m traveling light.”
What was your initial thought when UncommonGoods’ Product Development Team contacted you?
We were super excited to get involved and we were ready immediately. We had both been following UncommonGoods for a long time and after meeting some of the awesome team members at the 2013 National Stationery Show, we had hoped there would be an opportunity to work together!
What was the most challenging thing about working with UncommonGoods? What was the most exciting?
There’s a lot of correspondence that has to happen to get a product off the ground. And the amount of time it takes to go from “let’s do this” to “the product is online” is much longer than we were used to, having the ability to produce our screenprints ourselves as soon as they’re ready. We adopted more patience. Easily the most exciting thing is the day our first product arrived in hands. Going from idea to real product is the best!
How does it feel to have your art on these products?
It feels a little bit surreal. Knowing that these glasses are in kitchen cabinets and kids (and adults!) are drinking out of them and learning a thing or two, it’s just fantastic. We can both remember sitting at the kitchen table as kids reading cereal boxes and looking at colorful, pictorial cups. And now we are a part of the culture in a way we can be proud of.