Sam Buss and Derek “Ducky” Dahl, friends since they were in their teens, make original games in Nordeast Minneapolis, one of my favorite neighborhoods in my hometown city.
Last time I was there, I took a bus on a warm, sunny day to the brick factory building-turned-maker-space they share with other interesting firms and artists. “It’s a maze,” they warned me, “so call us when you get here.” But a friendly co-tenant told me how to find the underground, windowless space.
Given the nature of their games, all of which (so far) involve beer drinking, I expected boisterous frat types (they did meet in a frat while attending the University of Minnesota). What I found, though, was a couple of low-key, thoughtful guys.
As they talked about their history as friends and business partners, I realized what courage it took for them to quit good jobs and throw themselves into being entrepreneurs. Neither of them had any prior business experience, so their road has been full of learning experiences. A few of those— early game prototypes—are on display in their studio.
They demo’d a couple of fancy machines for me: a huge CNC (“Computer Numerical Control”) router, which precision-mills their specially-shaped game boards; and a laser cutter, which emits a little red dot—just like the one my cat likes to chase—except it can cut and engrave wood. The Nordeast Maker Space makes these otherwise-unaffordable specialized machines available to small, independent makers like them.
It was exciting to hear how the duo are able to realize their ideas, forge their own path, and have some fun along the way. Read on to learn (and see) more.